Beta time

Friday, September 26, 2008

Dialogue editor

So, I want to talk about the dialogue editor that (MAY) be made.(Only may. So hah.)

Anyways, it'll have a timeline that you can drag around to a specific point. There'll be these drag-n-drop items, like "say(ghost)" or "end(ghost)"

It exports to a yourlevel.dia file, and the yourlevel must match up with the name of your level for the level editor, and the cutscene editor.

Friday, September 5, 2008

Escape Humanity--updated!

Version A1.0.2.5 is out!




(need the password...it's on the beta tester forum.)

Wednesday, September 3, 2008

Level editor?!

My thoughts are this: Too many games ship a finished product, and just leave it.So, why not have a feature-full level editor?

It'll have three parts: The level editor, the dialogue creator, and the cutscene manager.

I'll go into depth later.