So, I want to talk about the dialogue editor that (MAY) be made.(Only may. So hah.)
Anyways, it'll have a timeline that you can drag around to a specific point. There'll be these drag-n-drop items, like "say(ghost)" or "end(ghost)"
It exports to a yourlevel.dia file, and the yourlevel must match up with the name of your level for the level editor, and the cutscene editor.
Friday, September 26, 2008
Friday, September 5, 2008
Wednesday, September 3, 2008
Level editor?!
My thoughts are this: Too many games ship a finished product, and just leave it.So, why not have a feature-full level editor?
It'll have three parts: The level editor, the dialogue creator, and the cutscene manager.
I'll go into depth later.
It'll have three parts: The level editor, the dialogue creator, and the cutscene manager.
I'll go into depth later.
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